Category Archives: Uncategorized

Beating the summer heat with a homemade slush machine

I think everyone hates summer heat, so what’s better than a nice and cold slush to cool down a bit? 😀 To make a slush machine you need few things: A freezer A cylindric container with its lid A stepper … Continue reading

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Writing a GameBoy emulator

I’ve always wanted to write my own emulator of some of all the retro consoles available out there. A couple of weeks ago I stumbled upon a really good documentation about the GameBoy hardware (which can be found here: http://marc.rawer.de/Gameboy/Docs/GBCPUman.pdf) … Continue reading

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Cyan Colorized

Hi folks! It has been quite a while since my last post, sorry! At Stage3Games we are developing a new game, Cyan Colorized which is the sequel of Cyan (you don’t say 😀 ). We have tried to get some … Continue reading

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Cyan is online!

Yesterday we finally published cyan!! Yeah! If you like it you can download it from here: https://play.google.com/store/apps/details?id=com.stage3games.cyan

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SPAM!

Please stop spamming! It’s useless, all comments and trackbacks have to be validated by an administrator! FUCK OFF SPAMMERS!

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Little update!

Hi guys! Recently I started working on a new project. It is a 3D graphics/physics engine for the Nintendo DS. Here is a list of the features: Full control of the 3D graphic Can load and view 3D models Skeletal … Continue reading

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Developing Miyamoto Dream Land AI

As you could understand from the title of this news, we are implementing an AI in Miyamoto Dream Land. It is still not ready, but it is mostly working

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First Miyamoto Dream Land Footage

Hey guys! Today is a great day! We’ve recorded a footage of Miyamoto Dream Land WIP Demo. Enjoy!

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Little update on what I’m doing in these days.

In these days I’m working on many projects at the same time. One of them is Miyamoto Dream Land, about which I wrote few days ago. Also I’m working on DsOS kernel and APIs. The kernel, right now can execute … Continue reading

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Keyboard support just added!

Remember the APIs that I was developing for the DsOS? Well, I’m still developing them and right now I’ve just completed the keyboard code

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